XCOM 2
[ABANDONED/DEAD] M60 (Call of Duty: Black Ops)
Näytetään 1–9 / 9
Päivitys: 8.9.2016 klo 15.08

Release ver 1.21
-No more custom XComClassData.ini. The default category is now the cannon. I will ignore any and all requests for this feature to return because it's not worth the hassle.

Päivitys: 28.8.2016 klo 17.01

Release ver: 1.20 ASSET UPDATE
-Corrected the Diffuse and Mask textures.
-Re-adjusted the Materials.
-Finally fixed the vertex normals for all meshes. It shouldn't have weird black splotches anymore.
-Removed the flashlight Particle System from the weapon.
-Updated the localization file with better descriptions for each tier.
-Added AbilityDescName in the localization file.

Päivitys: 16.7.2016 klo 10.35

Release ver: 1.14
-Replaced the firing sounds with stereo.
-Fixed an issue where the suppression animation doesn't play.

Päivitys: 8.6.2016 klo 23.24

Release ver: 1.13
-Fixed a compatibility issue with LW toolbox. Thanks goes out to Krakah for finding this out for me.
-Fixed the infamous black weapon bug.

Päivitys: 31.5.2016 klo 15.21

Release ver: 1.12
-Added compatibility for Grimy Loot Mod.

Päivitys: 12.5.2016 klo 13.07

Release ver: 1.11
-Fixed a bug where you get only one M60. Should now be infinite.
-Removed some deceprated ini fields. They are no longer used anymore.

Päivitys: 8.5.2016 klo 17.18

Release ver: 1.1
-Consolidated both version of the M60 into one, eliminating the need to upgrade both weapons separately.
-The grenadier version of the M60 is removed, now as one weapon.

Päivitys: 27.4.2016 klo 11.33

-Tags are fixed

Päivitys: 27.4.2016 klo 11.22

Release ver: 1.0
Initial release of this mod.