XCOM 2
[Vanilla] Ingram MAC-11 (Call of Duty: Black Ops)
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Uppdatering: 25 jan, 2017 @ 1:09

Release ver: 1.20
-Support for LW2.
-Known Issue: The UI Icon is way too small. It needs a bigger icon to replace the old one.

Uppdatering: 28 aug, 2016 @ 18:38

Release ver: 1.10 ASSET UPDATE
-Fixed the Diffuse and Mask textures for the weapon.
-Fixed the vertex normals for all meshes.
-Replaced mono sounds with stereo ones.
-Merged the schematics into one. You don't have to upgrade twice for both versions anymore.
-Localization fixes.
-Removed the flashlight Particle System from the weapon.

Uppdatering: 10 jun, 2016 @ 8:23

Release ver: 1.05
-Fixed a bug in the INI.
-Fixed a bug where the beam modifiers for the sidearm version pointed to the primary weapon.

Uppdatering: 8 jun, 2016 @ 23:17

Release ver: 1.04
-Fixed a compatibility issue with LW toolbox. Thanks goes out to Krakah for finding this out for me.
-Fixed the infamous black weapon bug.

Uppdatering: 31 maj, 2016 @ 15:26

Release ver: 1.03
-Added compatibility for Grimy Loot Mod.

Uppdatering: 12 maj, 2016 @ 13:33

Release ver: 1.02
-Fixed a bug where you get only one MAC11. Should now be infinite.

Uppdatering: 23 apr, 2016 @ 14:44

Release ver: 1.01
-Fixed a small problem with the X2DownloadableContentInfo_*.uc script spamming with Redscreen errors. Thanks goes out to Krakah for bringing it up.

Uppdatering: 21 apr, 2016 @ 21:34

Release ver: 1.0
Initial Release