XCOM 2
[Vanilla] Ingram MAC-11 (Call of Duty: Black Ops)
Mostrando 1-8 de 8 aportaciones
Actualización: 25 ENE 2017 a las 1:09

Release ver: 1.20
-Support for LW2.
-Known Issue: The UI Icon is way too small. It needs a bigger icon to replace the old one.

Actualización: 28 AGO 2016 a las 18:38

Release ver: 1.10 ASSET UPDATE
-Fixed the Diffuse and Mask textures for the weapon.
-Fixed the vertex normals for all meshes.
-Replaced mono sounds with stereo ones.
-Merged the schematics into one. You don't have to upgrade twice for both versions anymore.
-Localization fixes.
-Removed the flashlight Particle System from the weapon.

Actualización: 10 JUN 2016 a las 8:23

Release ver: 1.05
-Fixed a bug in the INI.
-Fixed a bug where the beam modifiers for the sidearm version pointed to the primary weapon.

Actualización: 8 JUN 2016 a las 23:17

Release ver: 1.04
-Fixed a compatibility issue with LW toolbox. Thanks goes out to Krakah for finding this out for me.
-Fixed the infamous black weapon bug.

Actualización: 31 MAY 2016 a las 15:26

Release ver: 1.03
-Added compatibility for Grimy Loot Mod.

Actualización: 12 MAY 2016 a las 13:33

Release ver: 1.02
-Fixed a bug where you get only one MAC11. Should now be infinite.

Actualización: 23 ABR 2016 a las 14:44

Release ver: 1.01
-Fixed a small problem with the X2DownloadableContentInfo_*.uc script spamming with Redscreen errors. Thanks goes out to Krakah for bringing it up.

Actualización: 21 ABR 2016 a las 21:34

Release ver: 1.0
Initial Release