Insurgency

Insurgency

Estates_b4
Visar 1–8 av 8 poster
Uppdatering: 5 jun, 2016 @ 9:51

- Added fog and z-clip to further increase fps
- Fixed exploits
- Changed insurgent spawns on last checkpoint CP
- Changed most bushes from prop_static to ins_foliage
- Some visleaf cleanup

no full compile this time, but i hope to do it for the next version

Uppdatering: 28 apr, 2016 @ 8:20

I wished there was an update without something to fix immediatly :/

- Misaligned brush

Uppdatering: 27 apr, 2016 @ 8:10

- Survival & Outpost Mode
- Slight performance increase
- Improved Nav Mesh (no bots spawning on roofs etc.)
- Detailing and smaller fixes

Uppdatering: 16 apr, 2016 @ 16:06

- Fixed pvp spawns
- Script for map overview fixed

Uppdatering: 13 apr, 2016 @ 16:35

- Coop Modes added
- Sound for all opening doors
- Smaller fixes

I couldn't find scripts for Outpost coop, but will update once i find a template.

This update broke PVP spawning for no apparent reason. I'll try to find the problem asap.

Uppdatering: 9 apr, 2016 @ 16:33

- Added occluders for better performance
- Details at point A
- Fixed roof exploit

Uppdatering: 23 mar, 2016 @ 10:53

hopefully fixed these issues

- map overview not working
- missing light switch texture

Uppdatering: 22 mar, 2016 @ 12:52