Insurgency
Estates_b4
Mostrando 1-8 de 8 aportaciones
Actualización: 5 JUN 2016 a las 9:51 a. m.

- Added fog and z-clip to further increase fps
- Fixed exploits
- Changed insurgent spawns on last checkpoint CP
- Changed most bushes from prop_static to ins_foliage
- Some visleaf cleanup

no full compile this time, but i hope to do it for the next version

Actualización: 28 ABR 2016 a las 8:20 a. m.

I wished there was an update without something to fix immediatly :/

- Misaligned brush

Actualización: 27 ABR 2016 a las 8:10 a. m.

- Survival & Outpost Mode
- Slight performance increase
- Improved Nav Mesh (no bots spawning on roofs etc.)
- Detailing and smaller fixes

Actualización: 16 ABR 2016 a las 4:06 p. m.

- Fixed pvp spawns
- Script for map overview fixed

Actualización: 13 ABR 2016 a las 4:35 p. m.

- Coop Modes added
- Sound for all opening doors
- Smaller fixes

I couldn't find scripts for Outpost coop, but will update once i find a template.

This update broke PVP spawning for no apparent reason. I'll try to find the problem asap.

Actualización: 9 ABR 2016 a las 4:33 p. m.

- Added occluders for better performance
- Details at point A
- Fixed roof exploit

Actualización: 23 MAR 2016 a las 10:53 a. m.

hopefully fixed these issues

- map overview not working
- missing light switch texture

Actualización: 22 MAR 2016 a las 12:52 p. m.