Space Engineers
Light Block Improvements - easy control panel access
กำลังแสดง 1-10 จาก 14 รายการ
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อัปเดต: 26 ต.ค. 2019 @ 3: 57pm

- Increased interactible area for large corner lights' terminals.
- Fixed small corner lights' LOD1 texture on the bulb being misaligned.
- Fixed interior lights not using their LOD 3 and 4.

อัปเดต: 25 ต.ค. 2019 @ 3: 43pm

- Rotated light dummies for rest of blocks too.

อัปเดต: 24 ต.ค. 2019 @ 6: 20pm

- Flipped light dummy in spotlight models as its orientation is used now.

อัปเดต: 21 ก.ย. 2019 @ 9: 20am

- Fixed emissives not imitating light behavior properly.
- Mod now restores vanilla model/settings on world unload so loading other worlds without the mod doesn't still use this mods' model.

อัปเดต: 8 ต.ค. 2018 @ 4: 15pm

- Fixed compile error from the previous update.

อัปเดต: 8 ต.ค. 2018 @ 1: 02am

- Fixed light bulbs being black for player host.

อัปเดต: 2 มี.ค. 2018 @ 4: 07pm

- Fixed shading in small spotlight LOD1 + some tweaks to small spotlight's models.

อัปเดต: 14 ก.พ. 2018 @ 3: 08am

- Added terminal access to corner lights
- Improved corner lights models
- Fixed spotlights emissives not blinking with the light.
- Emissives are now controlled entirely by the mod script to have better bulb colors.

อัปเดต: 22 ม.ค. 2018 @ 1: 46am

- Added interactive terminal to spotlights as well.
- Replaced SBC overwrite with a script that edits only the needed values.
- Improved emissivity that shows light color when turned off as well.
- Added a fix for the vanilla issue where lights barely turn on/off, affects all lights (modded too).
- Re-added flares as they better now.
- Old smallship interior light block now gets replaced automatically with the new vanilla smallship interior light.

อัปเดต: 16 พ.ค. 2017 @ 8: 26pm

- Increased largeship interior light's max radius to 20m to match the vanilla counterpart.