Space Engineers

Space Engineers

Light Block Improvements - easy control panel access
Ergebnisse 1–10 von 14
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Update: 26. Okt. 2019 um 15:57

- Increased interactible area for large corner lights' terminals.
- Fixed small corner lights' LOD1 texture on the bulb being misaligned.
- Fixed interior lights not using their LOD 3 and 4.

Update: 25. Okt. 2019 um 15:43

- Rotated light dummies for rest of blocks too.

Update: 24. Okt. 2019 um 18:20

- Flipped light dummy in spotlight models as its orientation is used now.

Update: 21. Sep. 2019 um 9:20

- Fixed emissives not imitating light behavior properly.
- Mod now restores vanilla model/settings on world unload so loading other worlds without the mod doesn't still use this mods' model.

Update: 8. Okt. 2018 um 16:15

- Fixed compile error from the previous update.

Update: 8. Okt. 2018 um 1:02

- Fixed light bulbs being black for player host.

Update: 2. Mrz. 2018 um 16:07

- Fixed shading in small spotlight LOD1 + some tweaks to small spotlight's models.

Update: 14. Feb. 2018 um 3:08

- Added terminal access to corner lights
- Improved corner lights models
- Fixed spotlights emissives not blinking with the light.
- Emissives are now controlled entirely by the mod script to have better bulb colors.

Update: 22. Jan. 2018 um 1:46

- Added interactive terminal to spotlights as well.
- Replaced SBC overwrite with a script that edits only the needed values.
- Improved emissivity that shows light color when turned off as well.
- Added a fix for the vanilla issue where lights barely turn on/off, affects all lights (modded too).
- Re-added flares as they better now.
- Old smallship interior light block now gets replaced automatically with the new vanilla smallship interior light.

Update: 16. Mai 2017 um 20:26

- Increased largeship interior light's max radius to 20m to match the vanilla counterpart.