Space Engineers

Space Engineers

Light Block Improvements - easy control panel access
Mostrando 1-10 de 14 aportaciones
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Actualización: 26 OCT 2019 a las 3:57 p. m.

- Increased interactible area for large corner lights' terminals.
- Fixed small corner lights' LOD1 texture on the bulb being misaligned.
- Fixed interior lights not using their LOD 3 and 4.

Actualización: 25 OCT 2019 a las 3:43 p. m.

- Rotated light dummies for rest of blocks too.

Actualización: 24 OCT 2019 a las 6:20 p. m.

- Flipped light dummy in spotlight models as its orientation is used now.

Actualización: 21 SEP 2019 a las 9:20 a. m.

- Fixed emissives not imitating light behavior properly.
- Mod now restores vanilla model/settings on world unload so loading other worlds without the mod doesn't still use this mods' model.

Actualización: 8 OCT 2018 a las 4:15 p. m.

- Fixed compile error from the previous update.

Actualización: 8 OCT 2018 a las 1:02 a. m.

- Fixed light bulbs being black for player host.

Actualización: 2 MAR 2018 a las 4:07 p. m.

- Fixed shading in small spotlight LOD1 + some tweaks to small spotlight's models.

Actualización: 14 FEB 2018 a las 3:08 a. m.

- Added terminal access to corner lights
- Improved corner lights models
- Fixed spotlights emissives not blinking with the light.
- Emissives are now controlled entirely by the mod script to have better bulb colors.

Actualización: 22 ENE 2018 a las 1:46 a. m.

- Added interactive terminal to spotlights as well.
- Replaced SBC overwrite with a script that edits only the needed values.
- Improved emissivity that shows light color when turned off as well.
- Added a fix for the vanilla issue where lights barely turn on/off, affects all lights (modded too).
- Re-added flares as they better now.
- Old smallship interior light block now gets replaced automatically with the new vanilla smallship interior light.

Actualización: 16 MAY 2017 a las 8:26 p. m.

- Increased largeship interior light's max radius to 20m to match the vanilla counterpart.