Left 4 Dead 2

Left 4 Dead 2

Smith & Wesson M29 Reborn
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Uppdatering: 12 nov @ 13:06

For some reason the last upload failed.

Uppdatering: 12 nov @ 12:50

Fixed missing texture bug inadvertently introduced in the last update. Sorry about that!

Uppdatering: 10 nov @ 21:46

Updated material settings:
- Changed phong parameters
- Increased reflectivity

Uppdatering: 3 nov @ 18:30

Belated Last Stand update: HUD icon is now included without a script.

Uppdatering: 20 aug, 2020 @ 3:39

Reverted previous changes.

Uppdatering: 20 aug, 2020 @ 0:22

Surprise belated update!

Significantly increased the speed of the partial reload animation. This should fix the awkward animation cutoff when reloading while incapacitated.

Uppdatering: 1 aug, 2017 @ 17:52

Minor update 8/1/2017:

- Minor compile fixes
- Changed origin a little
- Tweaked Shaders

Uppdatering: 19 dec, 2015 @ 12:13

Noticed I toned down the grazing/rim term of the phong fresnel ranges a bit too much in the last update, so I increased it ever so slightly.

Uppdatering: 18 dec, 2015 @ 13:41

Reduced intensity of phong fresnels and envmaptint in the shaders.

Uppdatering: 12 dec, 2015 @ 23:43