Left 4 Dead 2

Left 4 Dead 2

Smith & Wesson M29 Reborn
Viser 1–10 av 10 bidrag
Oppdatering: 12. nov. @ 13.06

For some reason the last upload failed.

Oppdatering: 12. nov. @ 12.50

Fixed missing texture bug inadvertently introduced in the last update. Sorry about that!

Oppdatering: 10. nov. @ 21.46

Updated material settings:
- Changed phong parameters
- Increased reflectivity

Oppdatering: 3. nov. @ 18.30

Belated Last Stand update: HUD icon is now included without a script.

Oppdatering: 20. aug. 2020 @ 3.39

Reverted previous changes.

Oppdatering: 20. aug. 2020 @ 0.22

Surprise belated update!

Significantly increased the speed of the partial reload animation. This should fix the awkward animation cutoff when reloading while incapacitated.

Oppdatering: 1. aug. 2017 @ 17.52

Minor update 8/1/2017:

- Minor compile fixes
- Changed origin a little
- Tweaked Shaders

Oppdatering: 19. des. 2015 @ 12.13

Noticed I toned down the grazing/rim term of the phong fresnel ranges a bit too much in the last update, so I increased it ever so slightly.

Oppdatering: 18. des. 2015 @ 13.41

Reduced intensity of phong fresnels and envmaptint in the shaders.

Oppdatering: 12. des. 2015 @ 23.43