SOMA
Surface
Mostrando 11-20 de 22 aportaciones
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Actualización: 28 NOV 2015 a las 2:59 a. m.

Reduced spider number to match conversation, general bug fixing.

Actualización: 28 NOV 2015 a las 2:38 a. m.

Fixed autosave bug that prevented story progression, should work properly now, which means no one can ever bitch about difficulty again, because it autosaves, you whiny wussies! :P

Actualización: 27 NOV 2015 a las 9:01 p. m.

Blue and Red are now entirely 100% consistently beatable and the solutions are fun (for me at least), so that means the first level is officially completely done

Actualización: 27 NOV 2015 a las 8:34 p. m.

Malthus is here...

Actualización: 26 NOV 2015 a las 7:06 p. m.

Added dialogue, made several sections easier/more balanced, fixed some bugs

Actualización: 17 NOV 2015 a las 11:54 p. m.

Added Stun Rod to second map for more asskicking action (makes the scary room more worthwhile, :P)

Actualización: 16 NOV 2015 a las 12:33 a. m.

Added Stun Rod to red section of level 1 to increase gameplay possibilities, changed corridors/water exit gui to minimize water glitchiness in half-submerged locations

Actualización: 12 NOV 2015 a las 11:44 p. m.

Added particles for underwater stuff, added blocker for map 2's finale to make ending goal more clear

Actualización: 11 NOV 2015 a las 9:09 p. m.

Removed a table that looked at me funny.

Actualización: 11 NOV 2015 a las 8:58 p. m.

General bugfixing