SOMA
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Aggiornamento: 28 nov 2015, 2:59

Reduced spider number to match conversation, general bug fixing.

Aggiornamento: 28 nov 2015, 2:38

Fixed autosave bug that prevented story progression, should work properly now, which means no one can ever bitch about difficulty again, because it autosaves, you whiny wussies! :P

Aggiornamento: 27 nov 2015, 21:01

Blue and Red are now entirely 100% consistently beatable and the solutions are fun (for me at least), so that means the first level is officially completely done

Aggiornamento: 27 nov 2015, 20:34

Malthus is here...

Aggiornamento: 26 nov 2015, 19:06

Added dialogue, made several sections easier/more balanced, fixed some bugs

Aggiornamento: 17 nov 2015, 23:54

Added Stun Rod to second map for more asskicking action (makes the scary room more worthwhile, :P)

Aggiornamento: 16 nov 2015, 0:33

Added Stun Rod to red section of level 1 to increase gameplay possibilities, changed corridors/water exit gui to minimize water glitchiness in half-submerged locations

Aggiornamento: 12 nov 2015, 23:44

Added particles for underwater stuff, added blocker for map 2's finale to make ending goal more clear

Aggiornamento: 11 nov 2015, 21:09

Removed a table that looked at me funny.

Aggiornamento: 11 nov 2015, 20:58

General bugfixing