ARK: Survival Evolved

ARK: Survival Evolved

Item Sorting System [No Longer Developed]
Mostrando 11-20 de 43 aportaciones
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Actualización: 8 ENE 2016 a las 2:21

Changed how arrays are saved, no longer stores any information across world restarts in hopes of fixing the save corrupting problem.

Actualización: 6 ENE 2016 a las 19:12

Updated with 231.2 DevKit

Actualización: 6 ENE 2016 a las 4:58

Recompile to hopefully address a corrupt save issue. Sorry buds

Actualización: 2 ENE 2016 a las 20:13

Fixed replication issue preventing use on dedicated servers.

Actualización: 2 ENE 2016 a las 19:19

https://www.youtube.com/watch?v=YuP3XZSxk-0
Update uses a new scanning method to find storage containers, which hopefully will be more reliable as well as a beam particle to indicate what containers were identified by the mod, as well as where items are sorted to.

New INI Options
[SortingMod]
MaxSortEmitterLifetime=1.0
MaxScanEmitterLifetime=5.0
//These will disallow players from increasing their emitter lifetime beyond these numbers.

Actualización: 1 ENE 2016 a las 10:20

This should fix server crashing from large base sizes, as well as adding a new ini option as well as upping the default sort range to 4000.

[SortingMod]
NextHitResultSpeed=0.05

which determines the speed it finds storage containers within sort range.

Actualización: 28 DIC 2015 a las 11:18

Debugging mode reworked to output useful information to the server logs. Another attempt at dropping items fix.

Actualización: 20 DIC 2015 a las 19:17

disabled development mode again, tried another solution to items spiting back out.

Actualización: 19 DIC 2015 a las 1:58

Fixed rare case all items could be spat back out.

Actualización: 18 DIC 2015 a las 23:58

Items with quality (Saddles, Armor, Weapons, etc...) will now be tossed out.