ARK: Survival Evolved

ARK: Survival Evolved

Item Sorting System [No Longer Developed]
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Mis à jour le : 8 janv. 2016 à 2h21

Changed how arrays are saved, no longer stores any information across world restarts in hopes of fixing the save corrupting problem.

Mis à jour le : 6 janv. 2016 à 19h12

Updated with 231.2 DevKit

Mis à jour le : 6 janv. 2016 à 4h58

Recompile to hopefully address a corrupt save issue. Sorry buds

Mis à jour le : 2 janv. 2016 à 20h13

Fixed replication issue preventing use on dedicated servers.

Mis à jour le : 2 janv. 2016 à 19h19

https://www.youtube.com/watch?v=YuP3XZSxk-0
Update uses a new scanning method to find storage containers, which hopefully will be more reliable as well as a beam particle to indicate what containers were identified by the mod, as well as where items are sorted to.

New INI Options
[SortingMod]
MaxSortEmitterLifetime=1.0
MaxScanEmitterLifetime=5.0
//These will disallow players from increasing their emitter lifetime beyond these numbers.

Mis à jour le : 1 janv. 2016 à 10h20

This should fix server crashing from large base sizes, as well as adding a new ini option as well as upping the default sort range to 4000.

[SortingMod]
NextHitResultSpeed=0.05

which determines the speed it finds storage containers within sort range.

Mis à jour le : 28 déc. 2015 à 11h18

Debugging mode reworked to output useful information to the server logs. Another attempt at dropping items fix.

Mis à jour le : 20 déc. 2015 à 19h17

disabled development mode again, tried another solution to items spiting back out.

Mis à jour le : 19 déc. 2015 à 1h58

Fixed rare case all items could be spat back out.

Mis à jour le : 18 déc. 2015 à 23h58

Items with quality (Saddles, Armor, Weapons, etc...) will now be tossed out.