ARK: Survival Evolved

ARK: Survival Evolved

Item Sorting System [No Longer Developed]
Viser 11–20 av 43 bidrag
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Oppdatering: 8. jan. 2016 @ 2.21

Changed how arrays are saved, no longer stores any information across world restarts in hopes of fixing the save corrupting problem.

Oppdatering: 6. jan. 2016 @ 19.12

Updated with 231.2 DevKit

Oppdatering: 6. jan. 2016 @ 4.58

Recompile to hopefully address a corrupt save issue. Sorry buds

Oppdatering: 2. jan. 2016 @ 20.13

Fixed replication issue preventing use on dedicated servers.

Oppdatering: 2. jan. 2016 @ 19.19

https://www.youtube.com/watch?v=YuP3XZSxk-0
Update uses a new scanning method to find storage containers, which hopefully will be more reliable as well as a beam particle to indicate what containers were identified by the mod, as well as where items are sorted to.

New INI Options
[SortingMod]
MaxSortEmitterLifetime=1.0
MaxScanEmitterLifetime=5.0
//These will disallow players from increasing their emitter lifetime beyond these numbers.

Oppdatering: 1. jan. 2016 @ 10.20

This should fix server crashing from large base sizes, as well as adding a new ini option as well as upping the default sort range to 4000.

[SortingMod]
NextHitResultSpeed=0.05

which determines the speed it finds storage containers within sort range.

Oppdatering: 28. des. 2015 @ 11.18

Debugging mode reworked to output useful information to the server logs. Another attempt at dropping items fix.

Oppdatering: 20. des. 2015 @ 19.17

disabled development mode again, tried another solution to items spiting back out.

Oppdatering: 19. des. 2015 @ 1.58

Fixed rare case all items could be spat back out.

Oppdatering: 18. des. 2015 @ 23.58

Items with quality (Saddles, Armor, Weapons, etc...) will now be tossed out.