Left 4 Dead 2
M1 Garand Battle Rifle
1–3 из 3
Обновление: 8 фев. 2016 г. в 19:06

-Improved jigglebone data

Обновление: 18 окт. 2015 г. в 19:36

-Fixed a bad cycle in the idle animation that was causing the follower tray to slide out of place during some sequences
-Fixed forward vector to properly emit smoke from the muzzle
-Switched weapon audio to proper 1p iterations
-Fixed smoothing on world model flashlight
-Minor tweaks to particle effects
-Lowered enviornment map intensity on the wooden body & scope rail
-Reduced jittering in sling chain jigglebones

Обновление: 17 окт. 2015 г. в 17:27