Left 4 Dead 2

Left 4 Dead 2

M1 Garand Battle Rifle
Visualizzazione di 1-3 elementi su 3
Aggiornamento: 8 feb 2016, 19:06

-Improved jigglebone data

Aggiornamento: 18 ott 2015, 19:36

-Fixed a bad cycle in the idle animation that was causing the follower tray to slide out of place during some sequences
-Fixed forward vector to properly emit smoke from the muzzle
-Switched weapon audio to proper 1p iterations
-Fixed smoothing on world model flashlight
-Minor tweaks to particle effects
-Lowered enviornment map intensity on the wooden body & scope rail
-Reduced jittering in sling chain jigglebones

Aggiornamento: 17 ott 2015, 17:27