Gnomoria
黑木
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更新于:2015 年 10 月 3 日 下午 2:52

v1.1

The mod is now updated to work with the current version of Gnomoria (v0.9.18) for the public workshop release. Sorry for the delay. I have not yet extensively tested it but all should be in working order, however if it is not please let me know.

I decided to change the spawn weight to 1 from 2 on par with fruit trees because I didn't want it to take over the map and it seemed to be generating ok at that rate. Again, let me know if it is too little or if you are getting maps where it doesn't spawn at all. (Even then you should be able to trade for saplings, or I may just include a starter few saplings to make sure you can make more)

I plan on releasing a light-weight version in the near future where only the most basic of files and settings will be left so as to work well with other mods and be as compatible as possible, but I'm not sure how far the game will let me take that without breaking the mod.

更新于:2015 年 8 月 25 日 下午 5:27

v1.01

Pushed an update that just added the "settings.ini" file the Workshop needs in order to replace the number string with the mod's name in-game. The mod should now work properly as the Workshop has been properly updated with a fix.

On a side note, tree generation settings are currently tentatively set at "2", on par with Birch but above Apple and Orange trees which are set to "1". I would prefer the trees to be more on the rare side at first but with a setting of 1 I was having difficulty getting the tree to generate at all in a good number of new worlds - especially those of sub-standard sizes. Please give feedback as to whether or not you feel the tree's spawn rate is too great.

更新于:2015 年 8 月 21 日 下午 3:37

Uploaded version 1.0 and added preview images. Currently does not work as the way files are uploaded does not correspond with how the game reads them.

更新于:2015 年 8 月 21 日 下午 1:18

更新于:2015 年 8 月 21 日 下午 12:58