Garry's Mod
Doors
Se afișează 41-50 din 60 intrări
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Actualizare: 2 febr. 2021 @ 20:18

Doors:

Fix cordon system[github.com]

World Portals:

Improvements to tracing overrides[github.com]

Actualizare: 12 mai 2020 @ 15:30

Add PostPlayerExit Hook[github.com]

Thanks to Win7yes[github.com] for this change

World Portals:

Fix Hammer bindings[github.com]

Actualizare: 24 febr. 2020 @ 2:22

Add SetPartner Input[github.com]

This change allows map designers using the world portals to change the portal targets on the fly without diving into Lua code - thanks to WilhelmW[github.com] for this change.

Actualizare: 24 oct. 2019 @ 12:44

Fixing Hittrace Weapons[github.com]

This update fixes hittrace weapons (e.g. SMG / pulse-rifle etc) firing through the portal when the portal is not perfectly upright. Thanks again to oninoni[github.com] for this fix.

Actualizare: 23 oct. 2019 @ 12:23

GetExit validation for disabling the portal[github.com]

Thanks to oninoni[github.com] for these changes

Note: No functional changes here, just a bit of extra validation to help oninoni with his Holodeck project

Actualizare: 2 mai 2017 @ 15:28

Various dev features[github.com]

Actualizare: 4 sept. 2016 @ 22:21

Various improvements[github.com]

- Added Doors:SetupOwner to recursively change the owner (fixes MattJeanes/TARDIS#151[github.com])
- Added developer error if two hooks have the same ID
- Improved position finding (fixes #4[github.com])

Actualizare: 28 aug. 2016 @ 14:20

Fix other addons that use world-portals[github.com]

Portals did not render as they were missing the doors-specific _init stuff

Actualizare: 18 iul. 2016 @ 15:31

Re-add stuck detection[github.com]

Actualizare: 17 iul. 2016 @ 16:49

Fix multiplayer issues with portals[github.com]