Garry's Mod

Garry's Mod

Doors
Ergebnisse 31–40 von 60
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Update: 30. Mrz. 2021 um 21:25

Doors:

Further improvements to player fallback positioning[github.com]

World Portals:

Further improvements to player teleporting through rotated portals[github.com]

Update: 30. Mrz. 2021 um 21:12

Minor bug fix

Update: 30. Mrz. 2021 um 21:02

Doors:

Fallback positioning fixes[github.com]

World Portals:

Improvements to player positioning when rotating through portals[github.com]

Update: 20. Mrz. 2021 um 18:45

Doors:

Move CustomData hook further down[github.com]

Update: 17. Mrz. 2021 um 17:00

Doors:

Only prevent interior portal teleport when it is the interior door portal, not others[github.com]

Update: 16. Mrz. 2021 um 16:31

Doors:

Use native lua[github.com]

World Portals:

Hopefully fix error and use native lua[github.com]

Update: 15. Mrz. 2021 um 5:17

World Portals:

Fix tilted portals disappearing when the player is very close[github.com]

Update: 14. Mrz. 2021 um 18:51

Doors:

Fixed other interiors showing up in the sky through the interior portal[github.com]

Update: 4. Mrz. 2021 um 11:44

Doors:

Add support for custom data in SpawnFunction[github.com]

This is just an internal change to allow the TARDIS Rewrite to show all the interiors as separate icons in the spawn menu

Update: 3. Feb. 2021 um 16:15

Doors:

Fix cordon system making NoDraw entities visible[github.com]

World Portals:

Fixed incorrect portal selection & Rotate view roll leaving at 1 degree[github.com]

Thanks to Snailic[github.com] for these fixes