Garry's Mod
Doors
Mostrando 31-40 de 60 aportaciones
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Actualización: 30 MAR 2021 a las 9:25 p. m.

Doors:

Further improvements to player fallback positioning[github.com]

World Portals:

Further improvements to player teleporting through rotated portals[github.com]

Actualización: 30 MAR 2021 a las 9:12 p. m.

Minor bug fix

Actualización: 30 MAR 2021 a las 9:02 p. m.

Doors:

Fallback positioning fixes[github.com]

World Portals:

Improvements to player positioning when rotating through portals[github.com]

Actualización: 20 MAR 2021 a las 6:45 p. m.

Doors:

Move CustomData hook further down[github.com]

Actualización: 17 MAR 2021 a las 5:00 p. m.

Doors:

Only prevent interior portal teleport when it is the interior door portal, not others[github.com]

Actualización: 16 MAR 2021 a las 4:31 p. m.

Doors:

Use native lua[github.com]

World Portals:

Hopefully fix error and use native lua[github.com]

Actualización: 15 MAR 2021 a las 5:17 a. m.

World Portals:

Fix tilted portals disappearing when the player is very close[github.com]

Actualización: 14 MAR 2021 a las 6:51 p. m.

Doors:

Fixed other interiors showing up in the sky through the interior portal[github.com]

Actualización: 4 MAR 2021 a las 11:44 a. m.

Doors:

Add support for custom data in SpawnFunction[github.com]

This is just an internal change to allow the TARDIS Rewrite to show all the interiors as separate icons in the spawn menu

Actualización: 3 FEB 2021 a las 4:15 p. m.

Doors:

Fix cordon system making NoDraw entities visible[github.com]

World Portals:

Fixed incorrect portal selection & Rotate view roll leaving at 1 degree[github.com]

Thanks to Snailic[github.com] for these fixes