Space Engineers
Energy Shields
Показані результати 31–40 із 97
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Оновлено: 5 серп. 2016 о 17:06

- Implemented experimental load balancer massively reducing potential gamelogic time spikes caused by Refresh Interval

Оновлено: 5 серп. 2016 о 17:00

Оновлено: 1 серп. 2016 о 9:07

Update:

- Potential fix for "GameLogic not in IMyTerminalBlock" errors on servers

Оновлено: 30 лип. 2016 о 9:58

Оновлено: 22 лип. 2016 о 6:44

Оновлено: 6 лип. 2016 о 12:04

- Now working on dev branch

Оновлено: 29 черв. 2016 о 12:04

- Added the option to make shields ignore collisions under GeneralSettings (regenerate the config to let it show up)

Оновлено: 10 черв. 2016 о 12:10

- MP synchronization of damage effect for collision damage for clients

Оновлено: 9 черв. 2016 о 20:23

- Fixed explosion damage causing damage effects to play even though the block is intact

Оновлено: 9 черв. 2016 о 11:17

- Fixed shield effect