Space Engineers

Space Engineers

Energy Shields
Näytetään 31–40 / 97
< 1  2  3  4  5  6 ... 10 >
Päivitys: 5.8.2016 klo 17.06

- Implemented experimental load balancer massively reducing potential gamelogic time spikes caused by Refresh Interval

Päivitys: 5.8.2016 klo 17.00

Päivitys: 1.8.2016 klo 9.07

Update:

- Potential fix for "GameLogic not in IMyTerminalBlock" errors on servers

Päivitys: 30.7.2016 klo 9.58

Päivitys: 22.7.2016 klo 6.44

Päivitys: 6.7.2016 klo 12.04

- Now working on dev branch

Päivitys: 29.6.2016 klo 12.04

- Added the option to make shields ignore collisions under GeneralSettings (regenerate the config to let it show up)

Päivitys: 10.6.2016 klo 12.10

- MP synchronization of damage effect for collision damage for clients

Päivitys: 9.6.2016 klo 20.23

- Fixed explosion damage causing damage effects to play even though the block is intact

Päivitys: 9.6.2016 klo 11.17

- Fixed shield effect