Space Engineers

Space Engineers

Energy Shields
Visualizzazione di 31-40 elementi su 97
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Aggiornamento: 5 ago 2016, 17:06

- Implemented experimental load balancer massively reducing potential gamelogic time spikes caused by Refresh Interval

Aggiornamento: 5 ago 2016, 17:00

Aggiornamento: 1 ago 2016, 9:07

Update:

- Potential fix for "GameLogic not in IMyTerminalBlock" errors on servers

Aggiornamento: 30 lug 2016, 9:58

Aggiornamento: 22 lug 2016, 6:44

Aggiornamento: 6 lug 2016, 12:04

- Now working on dev branch

Aggiornamento: 29 giu 2016, 12:04

- Added the option to make shields ignore collisions under GeneralSettings (regenerate the config to let it show up)

Aggiornamento: 10 giu 2016, 12:10

- MP synchronization of damage effect for collision damage for clients

Aggiornamento: 9 giu 2016, 20:23

- Fixed explosion damage causing damage effects to play even though the block is intact

Aggiornamento: 9 giu 2016, 11:17

- Fixed shield effect