Star Ruler 2

Star Ruler 2

GovMod
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更新于:2015 年 6 月 8 日 下午 7:54

Attempt to fix logo.

更新于:2015 年 5 月 14 日 上午 2:51

Hopefully fixed the Logo, added a test trait.

更新于:2015 年 5 月 13 日 下午 1:57

Fixed capitals and the new traits from the recent patch.
All should work properly now, on the plus side capitals now exist on the bottom left of the world neatly fitting in like a factory.

更新于:2015 年 4 月 20 日 下午 6:53

Bug Fixes for the Technocratic Capital

更新于:2015 年 4 月 8 日 下午 9:15

Version 1.3 - Galactic Capitals

Added a galactic capital for all governments that grants massive bonuses for each society.

Added a Military-Industrial Complex Trait for additional modification.

+5 Loyalty to all Theocratic Worlds.

更新于:2015 年 4 月 4 日 下午 8:07

Version 1.2 - Added New Benefits and Drawbacks for All Governments + NEW TEAM MEMBER!

Say Hello to Sethfcm, who has done a great job in suggesting new improvements for each society.

Capitalism - Money for Influence
Communism - Labor for Money, Labor Income Per Resource Imported, Labor Exports Forbidden and Building Construction Speed -15%.
Constitutional Monarchy - Defense for Labor and Added Local Loyalty per Import.
Confederation - None.
Empire - Defense for Influence.
Republic - Influence for Defense, Added Local Loyalty per Import and Building Construction Speed +25%.
Revolutionary Republic - Defense and Money for Influence.
Stratocracy - Defense for Money.
Technocracy - Research for Money.
Theocracy - Energy for Influence and Population Growth +10%.

更新于:2015 年 3 月 29 日 下午 5:02

Corrected Description Error in Technocracy.

更新于:2015 年 3 月 29 日 下午 4:56

Version 1.1

Added two new government types.

Revolutionary Republic - Designed for Scenario Play
Bonus: 250 FTL Storage, 400 Energy, Shipyard and 0.5/s Research Generation.

Technocracy
Bonus: 0.5/s Research Generation.

更新于:2015 年 3 月 24 日 上午 9:58

v1.0 - Added New Government Types

Republic
Bonus: 500 Research

Constitutional Monarchy
Bonus: Free Shipyard

Stratocracy
Bonus: +1/Min Defense Generation

Confederation
Bonus: None