Don't Starve Together
Mala Mi
กำลังแสดง 11-20 จาก 28 รายการ
< 1  2  3 >
อัปเดต: 30 ธ.ค. 2018 @ 3: 06pm

Changelog:
- Fixed a bug with body parts for Panda Skin after respawn;
- Fixed client crash on clients who were using minimap while Mala Mi was a ghost using Panda Skin.

อัปเดต: 28 ธ.ค. 2018 @ 12: 07pm

Changelog:
- Added a new skin to Attila - a Squirrel Skin.
Mala Mi starts with a Squirrel Skin Attila in her inventory if Charizard Skin has been chosen on the character selection screen.

อัปเดต: 25 ธ.ค. 2018 @ 12: 14pm

Changelog:
- Added 3 new skins:
* Panda Skin to Mala Mi,
* Bunny Skin to Attila,
* Ivysaur Skin to Mala Mi's Lantern.
- Added missing sounds to /carol and /sleepy emotes.

อัปเดต: 25 เม.ย. 2017 @ 2: 20pm

Changelog:
- Fixed game crash while loading the game with enabled "Formal" skin;
- Attila's recipe now requires 30 Health instead of a Telltale Heart.

อัปเดต: 16 เม.ย. 2017 @ 10: 04am

Fixed game crash related to a missing icon.

อัปเดต: 18 มี.ค. 2017 @ 3: 56pm

Changelog:
- Fixed Mala Mi's body parts sometimes appearing on other characters on dress-up screen;
- Improved how Attila's despawn is handled.

อัปเดต: 18 มี.ค. 2017 @ 12: 12am

Changelog:
- Attila's crafting recipe has been moved to the top of the Magic Tab;
- Fixed Mala Mi's and Attila's sounds being handled incorrectly.

อัปเดต: 13 มี.ค. 2017 @ 11: 15pm

อัปเดต: 13 มี.ค. 2017 @ 11: 10pm

Changelog:
- Fixed default config values.

อัปเดต: 13 มี.ค. 2017 @ 6: 55am

Changelog:
- Updated Mala Mi's graphics and build;
- Added compatibility with Modded Skins API;
- Added a new skin - Charizard;
- Fixed Attila's, Mala Mi Lantern's and Attila Skull's minimap icons not appearing;
- Fixed not being able to pick up and feed Attila by clients;
- Improved Attila's pooping logic;
- Fixed Attila sometimes not dropping loot;
- Improved Attila's spawn logic - Attila stays in the main inventory upon game load;
- Added various config options;
- Mala Mi's movespeed changes dynamically from now on:
* movespeed caps at x1.35, which is at 100% hunger,
* the lowest speed possible is x0.8 movespeed at 0% hunger,
* the turning point is at 36% hunger (58 hunger by default).