Don't Starve Together
Mala Mi
11–20 из 28
< 1  2  3 >
Обновление: 30 дек. 2018 г. в 15:06

Changelog:
- Fixed a bug with body parts for Panda Skin after respawn;
- Fixed client crash on clients who were using minimap while Mala Mi was a ghost using Panda Skin.

Обновление: 28 дек. 2018 г. в 12:07

Changelog:
- Added a new skin to Attila - a Squirrel Skin.
Mala Mi starts with a Squirrel Skin Attila in her inventory if Charizard Skin has been chosen on the character selection screen.

Обновление: 25 дек. 2018 г. в 12:14

Changelog:
- Added 3 new skins:
* Panda Skin to Mala Mi,
* Bunny Skin to Attila,
* Ivysaur Skin to Mala Mi's Lantern.
- Added missing sounds to /carol and /sleepy emotes.

Обновление: 25 апр. 2017 г. в 14:20

Changelog:
- Fixed game crash while loading the game with enabled "Formal" skin;
- Attila's recipe now requires 30 Health instead of a Telltale Heart.

Обновление: 16 апр. 2017 г. в 10:04

Fixed game crash related to a missing icon.

Обновление: 18 мар. 2017 г. в 15:56

Changelog:
- Fixed Mala Mi's body parts sometimes appearing on other characters on dress-up screen;
- Improved how Attila's despawn is handled.

Обновление: 18 мар. 2017 г. в 0:12

Changelog:
- Attila's crafting recipe has been moved to the top of the Magic Tab;
- Fixed Mala Mi's and Attila's sounds being handled incorrectly.

Обновление: 13 мар. 2017 г. в 23:15

Обновление: 13 мар. 2017 г. в 23:10

Changelog:
- Fixed default config values.

Обновление: 13 мар. 2017 г. в 6:55

Changelog:
- Updated Mala Mi's graphics and build;
- Added compatibility with Modded Skins API;
- Added a new skin - Charizard;
- Fixed Attila's, Mala Mi Lantern's and Attila Skull's minimap icons not appearing;
- Fixed not being able to pick up and feed Attila by clients;
- Improved Attila's pooping logic;
- Fixed Attila sometimes not dropping loot;
- Improved Attila's spawn logic - Attila stays in the main inventory upon game load;
- Added various config options;
- Mala Mi's movespeed changes dynamically from now on:
* movespeed caps at x1.35, which is at 100% hunger,
* the lowest speed possible is x0.8 movespeed at 0% hunger,
* the turning point is at 36% hunger (58 hunger by default).