Don't Starve Together

Don't Starve Together

Mala Mi
28개 중 11~20개 표시 중
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업데이트: 2018년 12월 30일 오후 3시 06분

Changelog:
- Fixed a bug with body parts for Panda Skin after respawn;
- Fixed client crash on clients who were using minimap while Mala Mi was a ghost using Panda Skin.

업데이트: 2018년 12월 28일 오후 12시 07분

Changelog:
- Added a new skin to Attila - a Squirrel Skin.
Mala Mi starts with a Squirrel Skin Attila in her inventory if Charizard Skin has been chosen on the character selection screen.

업데이트: 2018년 12월 25일 오후 12시 14분

Changelog:
- Added 3 new skins:
* Panda Skin to Mala Mi,
* Bunny Skin to Attila,
* Ivysaur Skin to Mala Mi's Lantern.
- Added missing sounds to /carol and /sleepy emotes.

업데이트: 2017년 4월 25일 오후 2시 20분

Changelog:
- Fixed game crash while loading the game with enabled "Formal" skin;
- Attila's recipe now requires 30 Health instead of a Telltale Heart.

업데이트: 2017년 4월 16일 오전 10시 04분

Fixed game crash related to a missing icon.

업데이트: 2017년 3월 18일 오후 3시 56분

Changelog:
- Fixed Mala Mi's body parts sometimes appearing on other characters on dress-up screen;
- Improved how Attila's despawn is handled.

업데이트: 2017년 3월 18일 오전 12시 12분

Changelog:
- Attila's crafting recipe has been moved to the top of the Magic Tab;
- Fixed Mala Mi's and Attila's sounds being handled incorrectly.

업데이트: 2017년 3월 13일 오후 11시 15분

업데이트: 2017년 3월 13일 오후 11시 10분

Changelog:
- Fixed default config values.

업데이트: 2017년 3월 13일 오전 6시 55분

Changelog:
- Updated Mala Mi's graphics and build;
- Added compatibility with Modded Skins API;
- Added a new skin - Charizard;
- Fixed Attila's, Mala Mi Lantern's and Attila Skull's minimap icons not appearing;
- Fixed not being able to pick up and feed Attila by clients;
- Improved Attila's pooping logic;
- Fixed Attila sometimes not dropping loot;
- Improved Attila's spawn logic - Attila stays in the main inventory upon game load;
- Added various config options;
- Mala Mi's movespeed changes dynamically from now on:
* movespeed caps at x1.35, which is at 100% hunger,
* the lowest speed possible is x0.8 movespeed at 0% hunger,
* the turning point is at 36% hunger (58 hunger by default).