Left 4 Dead 2

Left 4 Dead 2

Insurgency M4A1
目前顯示第 1-10 項,共 10 項
更新:2015 年 8 月 11 日 @ 下午 10:29

Changed phong fresnel ranges on rifle and carry handle from [2 4 6] to [1 3 6] to reduce excessive glossiness

更新:2015 年 5 月 29 日 @ 下午 6:07

Better firing sound edits, courtesy of Robert Calais.

更新:2015 年 4 月 20 日 @ 下午 5:40

- Animation optimizations and fixes, namely regarding the "jerking" after the firing animation.
- Replaced most of the remaining handling and reloading sounds with those of Insurgency.
- Model smoothing tweaks and fixes.
- Changed selector switch position from safe to automatic.

更新:2015 年 4 月 8 日 @ 下午 2:03

Changed some of the handling sound effects to those of Insurgency.

更新:2015 年 3 月 19 日 @ 下午 3:14

Sound effect fix - more aggressive fading out in the shooting sounds, echo should no longer cut off.

更新:2015 年 2 月 3 日 @ 下午 8:34

Small shader tweaks - less gloss

更新:2015 年 1 月 22 日 @ 下午 3:18

- Slightly downscaled the viewmodel, albeit not by much; however, there is noticeably less clipping on the handguard and in the deploy animation.
- Reload animation tweak: a bullet is now visible in the magazine during reload.
- These changes also apply to the version w/o camera motion, which is linked to in the description.

更新:2015 年 1 月 21 日 @ 下午 10:15

Small tweaks regarding the speed of certain animations to be more in sync while playing online.

更新:2015 年 1 月 21 日 @ 下午 5:40

Minor bugfix regarding the firing animation not syncing with the look up and look down animations.

更新:2015 年 1 月 21 日 @ 下午 2:40