Left 4 Dead 2

Left 4 Dead 2

Insurgency M4A1
Näytetään 1–10 / 10
Päivitys: 11.8.2015 klo 22.29

Changed phong fresnel ranges on rifle and carry handle from [2 4 6] to [1 3 6] to reduce excessive glossiness

Päivitys: 29.5.2015 klo 18.07

Better firing sound edits, courtesy of Robert Calais.

Päivitys: 20.4.2015 klo 17.40

- Animation optimizations and fixes, namely regarding the "jerking" after the firing animation.
- Replaced most of the remaining handling and reloading sounds with those of Insurgency.
- Model smoothing tweaks and fixes.
- Changed selector switch position from safe to automatic.

Päivitys: 8.4.2015 klo 14.03

Changed some of the handling sound effects to those of Insurgency.

Päivitys: 19.3.2015 klo 15.14

Sound effect fix - more aggressive fading out in the shooting sounds, echo should no longer cut off.

Päivitys: 3.2.2015 klo 20.34

Small shader tweaks - less gloss

Päivitys: 22.1.2015 klo 15.18

- Slightly downscaled the viewmodel, albeit not by much; however, there is noticeably less clipping on the handguard and in the deploy animation.
- Reload animation tweak: a bullet is now visible in the magazine during reload.
- These changes also apply to the version w/o camera motion, which is linked to in the description.

Päivitys: 21.1.2015 klo 22.15

Small tweaks regarding the speed of certain animations to be more in sync while playing online.

Päivitys: 21.1.2015 klo 17.40

Minor bugfix regarding the firing animation not syncing with the look up and look down animations.

Päivitys: 21.1.2015 klo 14.40