Tales of Maj'Eyal

Tales of Maj'Eyal

Pragmatic Heroism
Viser 1–10 av 19 bidrag
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Oppdatering: 25. mai 2023 @ 18.54

  • Remove internal debugging code that was attempting to use an undefined value. No change in functionality.

Oppdatering: 13. des. 2022 @ 16.38

Bugfix release 3.2.4:

  • Dual coloring for the "Combined life bar" option was not being applied properly if shaders were active.

Oppdatering: 5. mars 2021 @ 17.05

Bugfix release 3.2.3:

  • Restore display of die-at threshold instead of max life while below zero life.
  • Update for Necromancer changes, including proper display of Hiemal Shield.

Oppdatering: 17. jan. 2021 @ 11.20

Release 3.2.2:

  • Internal fixes to improve localization support. Should be no change in functionality.

Oppdatering: 30. okt. 2020 @ 18.30

Bugfix release 3.2.1:

  • Fix display of combined life bar.

Oppdatering: 29. okt. 2020 @ 18.18

Release 3.2.0:

  • All game options provided by this addon now live under new tab "[ZOmnibus]" on the Game Options dialog.
  • Game option "[ZOmnibus] | Combined life bar" now defaults to enabled, since the Minimalist UI's default life bar now behaves almost identically.
  • Add preliminary integration with the v1.7 game engine's localization support.

Oppdatering: 30. apr. 2020 @ 19.33

Bugfix release 3.1.2:

  • Include Disruption Shield when redrawing the modified life bar.

Oppdatering: 29. apr. 2020 @ 18.57

Bugfix release 3.1.1:

  • Update the "Show negative life in tooltips" game option to accommodate changes in 1.6's HP display, re-adding the actor's negative die-at threshold and percentage of negative life relative thereto.

Oppdatering: 31. des. 2017 @ 18.44

Bugfix release 3.1.0:

  • Fix shield displays in the redrawn life bar.

Oppdatering: 25. juli 2016 @ 11.27

Release 3.0.0:

  • New game option "Combined life bar" on the UI tab to select a new "combined" life bar display, running from your negative die-at threshold up to your maximum life, with the negative part highlighted differently.