Tales of Maj'Eyal

Tales of Maj'Eyal

Pragmatic Heroism
Viser 1-10 af 19 forekomster
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Opdatering: 25. maj 2023 kl. 18:54

  • Remove internal debugging code that was attempting to use an undefined value. No change in functionality.

Opdatering: 13. dec. 2022 kl. 16:38

Bugfix release 3.2.4:

  • Dual coloring for the "Combined life bar" option was not being applied properly if shaders were active.

Opdatering: 5. mar. 2021 kl. 17:05

Bugfix release 3.2.3:

  • Restore display of die-at threshold instead of max life while below zero life.
  • Update for Necromancer changes, including proper display of Hiemal Shield.

Opdatering: 17. jan. 2021 kl. 11:20

Release 3.2.2:

  • Internal fixes to improve localization support. Should be no change in functionality.

Opdatering: 30. okt. 2020 kl. 18:30

Bugfix release 3.2.1:

  • Fix display of combined life bar.

Opdatering: 29. okt. 2020 kl. 18:18

Release 3.2.0:

  • All game options provided by this addon now live under new tab "[ZOmnibus]" on the Game Options dialog.
  • Game option "[ZOmnibus] | Combined life bar" now defaults to enabled, since the Minimalist UI's default life bar now behaves almost identically.
  • Add preliminary integration with the v1.7 game engine's localization support.

Opdatering: 30. apr. 2020 kl. 19:33

Bugfix release 3.1.2:

  • Include Disruption Shield when redrawing the modified life bar.

Opdatering: 29. apr. 2020 kl. 18:57

Bugfix release 3.1.1:

  • Update the "Show negative life in tooltips" game option to accommodate changes in 1.6's HP display, re-adding the actor's negative die-at threshold and percentage of negative life relative thereto.

Opdatering: 31. dec. 2017 kl. 18:44

Bugfix release 3.1.0:

  • Fix shield displays in the redrawn life bar.

Opdatering: 25. juli 2016 kl. 11:27

Release 3.0.0:

  • New game option "Combined life bar" on the UI tab to select a new "combined" life bar display, running from your negative die-at threshold up to your maximum life, with the negative part highlighted differently.