Tales of Maj'Eyal

Tales of Maj'Eyal

Pragmatic Heroism
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更新:2023年5月25日 @ 18時54分

  • Remove internal debugging code that was attempting to use an undefined value. No change in functionality.

更新:2022年12月13日 @ 16時38分

Bugfix release 3.2.4:

  • Dual coloring for the "Combined life bar" option was not being applied properly if shaders were active.

更新:2021年3月5日 @ 17時05分

Bugfix release 3.2.3:

  • Restore display of die-at threshold instead of max life while below zero life.
  • Update for Necromancer changes, including proper display of Hiemal Shield.

更新:2021年1月17日 @ 11時20分

Release 3.2.2:

  • Internal fixes to improve localization support. Should be no change in functionality.

更新:2020年10月30日 @ 18時30分

Bugfix release 3.2.1:

  • Fix display of combined life bar.

更新:2020年10月29日 @ 18時18分

Release 3.2.0:

  • All game options provided by this addon now live under new tab "[ZOmnibus]" on the Game Options dialog.
  • Game option "[ZOmnibus] | Combined life bar" now defaults to enabled, since the Minimalist UI's default life bar now behaves almost identically.
  • Add preliminary integration with the v1.7 game engine's localization support.

更新:2020年4月30日 @ 19時33分

Bugfix release 3.1.2:

  • Include Disruption Shield when redrawing the modified life bar.

更新:2020年4月29日 @ 18時57分

Bugfix release 3.1.1:

  • Update the "Show negative life in tooltips" game option to accommodate changes in 1.6's HP display, re-adding the actor's negative die-at threshold and percentage of negative life relative thereto.

更新:2017年12月31日 @ 18時44分

Bugfix release 3.1.0:

  • Fix shield displays in the redrawn life bar.

更新:2016年7月25日 @ 11時27分

Release 3.0.0:

  • New game option "Combined life bar" on the UI tab to select a new "combined" life bar display, running from your negative die-at threshold up to your maximum life, with the negative part highlighted differently.