Viscera Cleanup Detail

Viscera Cleanup Detail

The Sewer Job
Mostrando 1-8 de 8 aportaciones
Actualización: 27 ENE 2021 a las 12:25

-Fixed a PID.
-Updated stacking zones.
-Added a preview image.

Actualización: 11 DIC 2018 a las 9:56

Update to V2 (Attempt 4 - should fully work now! Forgot the .int files, bleh).

Details:
-Added some extra brooms possibly.
-Added an extra welder, i think.
-Made the fallen-over shelf movable (though try not to stack anything on it, it'll disappear).
-Added anti-splat zones for watery zones, as a failsafe measure.
-Added PIDs to every body.

Actualización: 11 DIC 2018 a las 9:37

Update to V2 (attempt 3 - just to make sure it updated properly).

Actualización: 11 DIC 2018 a las 8:57

Update to V2 (attempt 2).

Actualización: 11 DIC 2018 a las 8:50

Updated to V2.

Actualización: 11 DIC 2018 a las 5:27

Actualización: 31 MAY 2015 a las 2:49

-Added Brooms, and the Big Banger radio.

-Disallowed any static mesh in the water to have decals on them (aka no more blood/goo/scorch marks and stuff under water).

-Made the description fit the new UI.

Actualización: 3 ENE 2015 a las 6:38

Initial upload.