Viscera Cleanup Detail

Viscera Cleanup Detail

The Sewer Job
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 27 gen 2021, 12:25

-Fixed a PID.
-Updated stacking zones.
-Added a preview image.

Aggiornamento: 11 dic 2018, 9:56

Update to V2 (Attempt 4 - should fully work now! Forgot the .int files, bleh).

Details:
-Added some extra brooms possibly.
-Added an extra welder, i think.
-Made the fallen-over shelf movable (though try not to stack anything on it, it'll disappear).
-Added anti-splat zones for watery zones, as a failsafe measure.
-Added PIDs to every body.

Aggiornamento: 11 dic 2018, 9:37

Update to V2 (attempt 3 - just to make sure it updated properly).

Aggiornamento: 11 dic 2018, 8:57

Update to V2 (attempt 2).

Aggiornamento: 11 dic 2018, 8:50

Updated to V2.

Aggiornamento: 11 dic 2018, 5:27

Aggiornamento: 31 mag 2015, 2:49

-Added Brooms, and the Big Banger radio.

-Disallowed any static mesh in the water to have decals on them (aka no more blood/goo/scorch marks and stuff under water).

-Made the description fit the new UI.

Aggiornamento: 3 gen 2015, 6:38

Initial upload.