Survivalist: Invisible Strain

Survivalist: Invisible Strain

Counter Strike Weapons
Mostrando 1-10 de 10 aportaciones
Actualización: 8 DIC a las 11:33 p. m.

Changed weapon stats to make them similar to my other mod. Let me know if there are still inconsistencies.

Actualización: 8 DIC a las 9:19 p. m.

• Increased AK-47 damage to 0.6 (for real this time)
• Increased SG 553 damage to 0.4

Actualización: 7 DIC a las 2:52 p. m.

• Added Sawed-off shotgun
• Increased AK-47 damage to 0.6
• Increased CZ-75 Auto damage to 0.3
• Increased AWP base price to 1500 gold
• Tweaked the accurate range of handguns
• Adding suppressors slightly improves construction skill

Actualización: 4 DIC a las 9:45 p. m.

Traders now need to have an approval of at least 0 to be able to modify the player's gun.

Actualización: 3 DIC a las 12:18 p. m.

• Added knife
• Increased XM1014 damage from 0.4 to 0.5
• Reduced USP price to 40 gold
• Handguns are now slightly easier to find in towns

Actualización: 30 NOV a las 9:57 p. m.

Reduced XM1014 damage.

Actualización: 26 NOV a las 9:50 p. m.

• Added AUG and SG 553
• Reduced accurate range on non-scoped weapons to make the AUG and SG 553 more viable
• Guns are not stackable anymore
• Increased AWP range
• Increased Desert Eagle mass
• Reduced Desert Eagle ammo capacity to 7

Actualización: 24 NOV a las 11:23 p. m.

• Traders are now able to attach a suppressor to your M4A1 and/or USP
• USP can now be found in houses

Actualización: 22 NOV a las 3:51 p. m.

• Added AK-47
• Fixed HE Grenade collision, because I forgot to add one
• Tuned the spawn rates of several weapons

Actualización: 20 NOV a las 6:52 a. m.

Initial release