Project Zomboid

Project Zomboid

HydeCo. Automatic Garage Doors!
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更新于:11 月 3 日 下午 1:23

Change Notes — 2025-11-03

- Added: Per-item Remote HUD (battery %, paired code, quick Toggle/Lock/Unlock/Pair)
- Added: Garage Manager UI (rename, reorder, add nearby, set frequency after discovery, status)
- Added: Keypad UI enhancements (attempts list, Bulls/Cows feedback, discovered digits)
- Added: Keypad lockout chance after repeated failures (configurable)
- Added: Multi-tile garage group support for consistent pairing/operation
- Added: Sandbox options now available (RemoteRange, PairMaxDistance, GroupSearchRadius,
BatteryDrainToggle, BatteryDrainWrongCode, AllowRemoteThroughLocked,
KeypadAttemptsShown, KeypadHints, GarageManagerEnabled,
HackKeypadElectricityLevel, HackKeypadHackingLevel, KeypadLockoutBaseAttempts)
- Added: Keybind Option Panel and Options menu entries.
- Added: Remote disassembly (salvage)
- Added: Timed Actions for most context menu options.
- Added: Garage Remote Icon
- Added: Battery insertion/removal via inventory context menu; battery % shown on remotes
- Added: Compatibility with "HackingSkill" mod for keypad hacking requirements
- Added: Ability to Hack a keypad when starting with a Profession (Electrician & Burgular)
- Added: Electrical Skill Gate to Hack a Keypad
- Added: Context Menu tooltips for remotes and garage doors
- Added: Distribution in more loot containers (sheds, garages, electronics)
- Improved: Remote HUD has compact and expanded modes; windows are movable and remember layout
- Improved: Remote HUD windows are item-bound, movable, and remember layout
- Improved: Pairing uses stable UIDs for multi-tile garage doors
- Improved: Remote pairing requires proximity to target door (configurable PairMaxDistance)
- Improved: Bulls & Cows mini-game UI and logic
- Improved: Keybinds expanded (Lock, Unlock, Garage Manager)
- Improved: Inventory context menu for remotes (Open HUD, Manage Garages, Pair, Unpair, Insert/Remove Battery, Bind to slot, Rename)
- Improved: Hacking mini-game feedback and hints
- Improved: Battery drain mechanics (on use and wrong keypad attempts)
- Fixed: Various bugs and crashes related to remote operation, pairing, and UI
- Fixed: Spaming Toggle door displaying multiple messages.
- Fixed: Remote operation distance checks
- Fixed: Garage door state sync issues with multi-tile doors
- Fixed: Keypad UI input and feedback bugs
- Fixed: Battery insertion/removal bugs
- Fixed: Garage Manager UI bugs
- Fixed: General stability and performance improvements
- Fixed: Keypad lockout logic
- Fixed: Battery Removed on Dissassembly at current %
- Misc: Code refactoring and optimization for maintainability
--END OF CHANGE NOTES--

更新于:10 月 28 日 下午 11:36

Added Right click context menu options to the garage door. (you can now unlock with code directly without a remote!)
If you have a remote it should work if you right click the door, or context menu options, or HUD buttons.

Fixed Crash/Bug when dropping remote while HUD was open.

Resized UI of Keypad and Remote a bit to better fit buttons.

Added auto walk features and adjecncy requirements when interacting with a garage door withoug a remote.

STILL NEED TO CREATE CUSTOM REMOTE ICON FOR REMOTE, FOR NOW ITS A ?

Code Clean up and readability.

更新于:10 月 28 日 上午 3:54

Public Workshop Release.
All Features Stable.
Open/Close Door.
Lock Door.
Unpair.
Pair.
Keypad minigame.
ui elements.
translations.
file structure
lots of codework..

更新于:10 月 26 日 下午 2:14