Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Retinues - Custom Clan and Kingdom Troops (for v1.2)
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更新于:12 月 14 日 上午 4:41
作者:bolaft

- Captains get a skill cap and skill total bonus when their base troop is already max tier.
- Daily checks for player faction caravan, villager and militia parties to ensure they remain custom.
- Fixed unintended swapping of garrison troops to custom troops in some cases.
- Fixed purge button in MCM not being visible for non-english languages.

更新于:12 月 10 日 下午 2:03
作者:bolaft

- Added option to remove upgrade-based restrictions on skill levels.
- Made any successful quest count for Battlefield Tithes feat if the player is a ruler.
- Fixed issues with unlocking "Road Warden" feats.

更新于:12 月 7 日 上午 8:24
作者:bolaft

- Less RNG in retinues auto-join logic.
- Equipment screen set change performance improvement.
- Fixed issue that created captains before the doctrine was unlocked.
- Fixed missing equipment issue that could be triggered by mod incompatibilities.
- Fixed mount assignement to heroes.

更新于:12 月 5 日 上午 6:14
作者:bolaft

- Fixed set controls being visible in the global editor.

更新于:12 月 5 日 上午 5:39
作者:bolaft

- Added equipment set count to UI.
- Civilian sets toggled by default for civilians in global editor.
- Fixed troops that can be upgraded from multiple sources being cloned multiple times (not retroactive).
- Fixed clan caravans not using custom troops.
- Fixed proportion of vanilla volunteers in settlements not being respected.

更新于:12 月 3 日 下午 2:20
作者:bolaft

- Regressive costs: each purchase of an item reduces the cost of its next purchase (default 20% off per purchase, configurable in the mod options).
- Crafted items can now be given to vanilla troops in the global editor.
- Can now copy/paste equipments from and to the global/personal editor, with item availability checks if all items in the set are not unlocked.
- Battle sets and civilian sets are not mixed together anymore, by default the editor is for battle sets, switch to civilian sets via the civilian checkbox toggle to edit civilian sets.
- Added "Vassals Recruit Custom Troops Anywhere" config option.
- More descriptive reason given when pasting an equipment set fails.
- Added a line of dialogue for captured rulers when freed for secret unlocks.
- Calradian culture items now count as neutral for the "cultural pride" feat.
- Enabled global editor with Shokuho.
- Restored auto-recruit functionality for custom troops.
- Fixed empty equipment row selection/deselection visual issue.
- Fixed auto-recruit issues.

更新于:12 月 1 日 下午 12:48
作者:bolaft

- Fixed hero renaming bug.
- Fixed minor clan troops persistence.

更新于:12 月 1 日 上午 9:06
作者:bolaft

- Fixed all equipment not being available in the global editor.

更新于:12 月 1 日 上午 8:43
作者:bolaft

- New feature: per-equipment set gender override, so the same troop can spawn as both men and women.
- New feature: troop battle stats, accessible in the editor (fluff only, no gameplay effect).
- New feature: Captains. Stronger variant of a regular troop (+1 tier), when enabled one troop out of fifteen will spawn as that variant. Editable in Captain Mode. Shares XP with its base troop. Equipping items worn by the base troop is free (and vice versa).
- New feature: Preview Mode. See what different pieces of gear will look like on your troop before you buy them.
- Hero Editor: full face & body customization (same as during character creation).
- Hero Editor: editable personality traits.
- Hero Editor: added non-combat skills to list of editable skills.x
- Global Editor: added minor clan troops (select culture then clan).
- Doctrines: reworked the doctrine tree, added a new column, four new doctrines and twelve new feats.
- Config overhaul: renamed and reorganized for coherence and clarity.
- New setting: disable item unlock popups.
- New setting: proportion of clan/kingdom troops that appear in clan/kingdom fiefs.
- New setting: no doctrine requirement to unlock special troops.
- New setting: no fief requirement to unlock troops.
- New setting: retinue influence conversion cost, separate from gold cost.
- New setting: renown required for retinues to auto-join.
- New setting: enable manual formation overrides (now disabled by default).
- Increased default total skill limits for T3, T4 and T5 to match new vanilla maximums (Nords).x
- QOL: added links in encyclopedia hero and troop pages to open them directly in the editor (top right of the character portrait).
- QOL: retinues can now be dismissed directly (still can't transfer them to another party or garrison).
- UI: paginated equipment list (number of rows per page configurable in mod config).
- UI: removed the finances panel from the clan troop editor.
- Made troop IDs stable upon saving/reloading.
- Added sound effects for the following popups: doctrine acquired, feat achieved, secret discovered and items unlocked.
- Fixed compatibility issue with the Bandit Militias mod.
- Fixed clan tab UI compatibility with BannerKings.
- Fixed crash on timed job finished if a random event is pending.

更新于:11 月 30 日 下午 3:37
作者:bolaft

- Fixed hero body being fully reset upon changing gender.
- Safeguards against crashes in timed town menus.
- More robust character equipment swaps at the start of battles.