RimWorld

RimWorld

Better Grenade Handling
Viser 1–5 av 5 bidrag
Oppdatering: 14. nov. @ 5.10

Better Grenade Handling v1.1.3

- Just print the mod version in console for easier bug review

Oppdatering: 4. nov. @ 10.33

Better Grenade Handling v1.1.2

- Fix null exception on TryGetCurrentEffectiveVerb
- Improve performance for collateral checks (cache data every 60 ticks)

Oppdatering: 29. okt. @ 14.11

Better Grenade Handling v1.1.1

- Fix null exception on grenade explosion
- Fix null exception when checking for shield-belts
- Fix teamkilling checks for manhunter animals (were ignored in previous versions)
- Fix avoiding and fleeing explosives when they get intercepted between launcher and target

Oppdatering: 27. okt. @ 3.56

Update on 10/27/2025 3:56:26 PM.

Better Grenade Handling v1.1.0 IT'S AN OMEN

- Added mod settings with English and Russian languages
- Friendly fire for tox weapons can be ignored if an ally has at least 80% toxic environment resistance
- Fix friendly fire for EMP weapons if an ally in blast area has a brain implant or shield-belt
- Automatically target shield-belt enemies with EMP weapons
- Enhanced targetting system to maximize explosive damage by aiming at much more tightly packed enemy groups

Oppdatering: 24. okt. @ 0.02

[Auto-generated text]: Initial upload.