RimWorld
Better Grenade Handling
Показване на 1 — 5 от 5 постъпления
Обновление: 14 ноем. в 5:10

Better Grenade Handling v1.1.3

- Just print the mod version in console for easier bug review

Обновление: 4 ноем. в 10:33

Better Grenade Handling v1.1.2

- Fix null exception on TryGetCurrentEffectiveVerb
- Improve performance for collateral checks (cache data every 60 ticks)

Обновление: 29 окт. в 14:11

Better Grenade Handling v1.1.1

- Fix null exception on grenade explosion
- Fix null exception when checking for shield-belts
- Fix teamkilling checks for manhunter animals (were ignored in previous versions)
- Fix avoiding and fleeing explosives when they get intercepted between launcher and target

Обновление: 27 окт. в 3:56

Update on 10/27/2025 3:56:26 PM.

Better Grenade Handling v1.1.0 IT'S AN OMEN

- Added mod settings with English and Russian languages
- Friendly fire for tox weapons can be ignored if an ally has at least 80% toxic environment resistance
- Fix friendly fire for EMP weapons if an ally in blast area has a brain implant or shield-belt
- Automatically target shield-belt enemies with EMP weapons
- Enhanced targetting system to maximize explosive damage by aiming at much more tightly packed enemy groups

Обновление: 24 окт. в 0:02

[Auto-generated text]: Initial upload.