土豆兄弟(Brotato)

土豆兄弟(Brotato)

Fabris-Optimizations
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更新于:10 月 19 日 上午 2:36
作者:Fabris

  • As opposed to the "+x more" display being a flat line of text it is now "+x\nmore" this line break should prevent the UI from pushing to the side in most cases. Easiest solution to this problem for now.
  • To further future proof this for the most extreme cases item counts above 1,000 will now be converted to engineering format. For example, if you have 1,500 hidden items, the mod will report "+1.5k\nmore". This system works up to 999.9m (Let's be real though that's unreasonable).
  • Engineering format is applied to both the in game menu and the shop menu for consistency.

更新于:10 月 17 日 下午 4:43
作者:Fabris

  • Added the in game menu inventory with the same logic as the shop to prevent lag.

更新于:10 月 17 日 下午 4:28
作者:Fabris

  • Complete restructure of inventory logic to prevent lag. Now only 30-40 items are displayed in the shop.

更新于:10 月 17 日 下午 3:45
作者:Fabris

  • Second attempt at fixing the lag issue

更新于:10 月 17 日 下午 3:34
作者:Fabris

  • First attempt at fixing the lag issue by disabling cursed items from being displayed after round 20