Jagged Alliance 3

Jagged Alliance 3

Vanilla Redux: Weapons & Progression Rebalance
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更新于:10 月 31 日 下午 12:27
作者:Boiadeiro

Further minor balancing and bugfixing.

更新于:10 月 31 日 下午 12:12
作者:Boiadeiro

- Added H&K MG36 Squad Automatic Weapon variant of G36. It is a Tier 3 non-cumbersome Machine gun with high customization range.

- Rebalanced shotguns, increasing their overall viability.

更新于:10 月 30 日 下午 8:44
作者:Boiadeiro

Further minor bugfixes and balancing.

更新于:10 月 30 日 下午 8:01
作者:Boiadeiro

Weapons sound FX edited to make sure every caliber is recognizable by the sound it makes.

更新于:10 月 30 日 上午 10:45
作者:Boiadeiro

Further minor balancing and bug fixes.

更新于:10 月 30 日 上午 9:34
作者:Boiadeiro

Further minor balancing and bug fixes.

更新于:10 月 30 日 上午 5:04
作者:Boiadeiro

Further minor balancing and bug fixes.

更新于:10 月 30 日 上午 4:33
作者:Boiadeiro

- 7.62x51mm NATO battle rifles such as M14 and FN FAL now do not have 3-round Burst fire, only Autofire, to balance out their high damage, simulating real-life uncontrollability of their automatic fire.
- To compensate the change a bit, Autofire now shoots 6 unaimable rounds, instead of previously 5 unaimable rounds. 3-round Burst fire is still aimable and can be potentially used to target 2-3 separate targets in one turn, which Autofire cannot.

更新于:10 月 30 日 上午 1:12
作者:Boiadeiro

Added 3 new gun variants with accurate custom UI icons:
- Galil SAR has replaced the original Galil ARM. The shorter barrel SAR has lower AP cost to shoot, while losing some range
- the classic M14 is back to take Galil ARM's place as an older low customization 7.62x51mm NATO battle rifle. The M14A1 SAW is still available as a non-cumbersome Machine Gun
- FN FAL Para is now available as a shorter barrel folding stock variant of the original FN FAL, again at lower AP costs. The latter now only has a fixed stock and a long barrel, adding to its accuracy and range

*Thanks to Grendelin for suggestions and feedback

更新于:10 月 29 日 下午 6:13
作者:Boiadeiro

Lowered AP costs for shotguns.