Horizon's Gate

Horizon's Gate

True Beastmaster (TamerPlus)
Visar 11–20 av 45 poster
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Uppdatering: 13 nov @ 1:16
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- Changed flying ally movement type to "flying jump," the same as Bloodweavers.
- Added it to Bombat as well, because I forgot them on the first go.

Uppdatering: 4 nov @ 22:03
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- Renamed an ability.
- Buffed Swarmado.
- Reylocks can now swim.

Uppdatering: 4 nov @ 20:45
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- Reduced recruited Aelomander Max HP by 20 (now 24)
- Reduced recruited Magic Splitworms Max HP by 10 (now 38)
- Reduced recruited Gojer Max HP by 10 (now 34)

Uppdatering: 3 nov @ 22:16
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Fixed Splitworms and potentially Snaevar crashing the game if killed with an attack with very specific animation delay/cadence.

Uppdatering: 3 nov @ 14:24
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- Reduced recruited Aelomander Max MP by 40.

Uppdatering: 2 nov @ 16:09
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- Reduced player Loper PhysDef by 1.

Uppdatering: 2 nov @ 15:38
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- Reduced player Loper move distance to 3 (was 4).

Uppdatering: 1 nov @ 9:13
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Removed elementwalker immunity from previously flying units as it would allow them to fly through raging infernos and lightning storms unmolested.

Uppdatering: 1 nov @ 9:09
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Player-controlled flying units are now extinct. Units that are normally flying are now instead ground-bound, but immune to any ground-based hazards.
Haints receive 1 Jump when recruited.

Uppdatering: 31 okt @ 22:01
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If you have a non-flying unit positioned over water or a pit, they will now fall into the water/pit immediately at the start of combat.