Horizon's Gate

Horizon's Gate

True Beastmaster (TamerPlus)
Se afișează 11-20 din 45 intrări
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Actualizare: 13 nov. @ 1:16
de Wave

- Changed flying ally movement type to "flying jump," the same as Bloodweavers.
- Added it to Bombat as well, because I forgot them on the first go.

Actualizare: 4 nov. @ 22:03
de Wave

- Renamed an ability.
- Buffed Swarmado.
- Reylocks can now swim.

Actualizare: 4 nov. @ 20:45
de Wave

- Reduced recruited Aelomander Max HP by 20 (now 24)
- Reduced recruited Magic Splitworms Max HP by 10 (now 38)
- Reduced recruited Gojer Max HP by 10 (now 34)

Actualizare: 3 nov. @ 22:16
de Wave

Fixed Splitworms and potentially Snaevar crashing the game if killed with an attack with very specific animation delay/cadence.

Actualizare: 3 nov. @ 14:24
de Wave

- Reduced recruited Aelomander Max MP by 40.

Actualizare: 2 nov. @ 16:09
de Wave

- Reduced player Loper PhysDef by 1.

Actualizare: 2 nov. @ 15:38
de Wave

- Reduced player Loper move distance to 3 (was 4).

Actualizare: 1 nov. @ 9:13
de Wave

Removed elementwalker immunity from previously flying units as it would allow them to fly through raging infernos and lightning storms unmolested.

Actualizare: 1 nov. @ 9:09
de Wave

Player-controlled flying units are now extinct. Units that are normally flying are now instead ground-bound, but immune to any ground-based hazards.
Haints receive 1 Jump when recruited.

Actualizare: 31 oct. @ 22:01
de Wave

If you have a non-flying unit positioned over water or a pit, they will now fall into the water/pit immediately at the start of combat.