Space Engineers

Space Engineers

[IN DEVELOPMENT] InfoLCD - Apex Update
正在显示第 11 - 12 项,共 12 项条目
< 1  >
更新于:10 月 5 日 上午 10:10
作者:Godimas

Ok, first update!

The mod is now aware of seeds, meal packs, ptototech components, etc
I was also rolling around in my head the issue with making this mod aware of items included in other mods. I plan on using the Engineered Coffee mod in my own server, and I really needed a way to add those coffee items without having to hard code things in, and upload a completely new version of the mod

Took a bit of tinkering, but I added in an additionalItems.ini file. When this mod loads, it will read that file and load any items added to it from other mods

For best results, ensure that the InfoLCD mod is LAST on your load order. This gives other mods a chance to load all their items first. Strictly speaking you dont need to follow this rule, but you should for best results

As an example, I included items from the Paint Gun mod, and the Concrete mod

Additionally, all items now have a sortId property. At the moment this does nothing, but I will be using it when getting granular with the various items screens. When adding items to the .ini file mentioned above, any item missing its sort id will just get a default sort id of misc.

I have done some testing, this all appears to be working so far. Please feel free to play around and break things. If you do break things, please let me know and include any errors that pop up

Next step is to start working through the different apps, and get them updated!

更新于:10 月 4 日 下午 8:28
作者:Godimas