Arma 3
Skirmish SP/MP (With AI high commander, botAI overhaul, replayable, sandbox settings)
Näytetään 121–130 / 134
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Päivitys: 18.9. klo 6.40

HC logic

Päivitys: 18.9. klo 4.21

misc cleanup changes

Päivitys: 18.9. klo 3.46

mortar support changed to be more aggressive

Päivitys: 17.9. klo 7.44

updates smoke support logic and adds support mortars

Päivitys: 17.9. klo 5.36

updated mission end conditions to either a player is denied respawn due to low team points, and or one team has 10 or less AI & players combined left alive on the map

Päivitys: 17.9. klo 4.15

timescale was wonky, robust now

Päivitys: 17.9. klo 3.40

deletes unoccupied quadbikes after 1 min

Päivitys: 17.9. klo 3.24

fixed the smoke spam in botai

Päivitys: 17.9. klo 3.08

high commander logic update

Päivitys: 17.9. klo 2.15

small UI update