Easy Red 2

Easy Red 2

Towards Lislet [Mission]
Visar 1–10 av 12 poster
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Uppdatering: 8 okt @ 7:16

Static MG34 gunners given more ammo.

Uppdatering: 7 okt @ 8:35

Update all Chasseurs Portés pants to blue.

Uppdatering: 6 okt @ 10:07

Move Phase +1 western objective from the forest (same as Phase 0) to a more northern position on the road.
Added improvised defense props to the new objective.
Added waypoint hints for some German spawns.
Moved up some French spawns in Phase +1 into the forest.
Move up the German spawn in Phase 0 (to be behind the newly moved objective of Phase +1)

Uppdatering: 6 okt @ 8:49

Enlarge objectives in the final phase.
Add sandbag within the western final objective, to cover a blind spot in the defenses.

Uppdatering: 5 okt @ 22:54

Remove AI-once French infantry spawn in Phase +1.
Add stationary MG34 to western objective in last phase.
Move spawn of western German infantry in Phase+1, and give them a waypoint to the western point.

Uppdatering: 3 okt @ 0:24

Move Phase 0 AI-only spawn French tanks further back a bit, to better synchronize with the infantry.
Move the German last phase, west side spawn, a bit closer to the westernmost objective (cottage + windmill).
Add a stationary MG34 to the farmhouse + windmill objective.
Add Citroen trucks to the starting French farmhouse, as environmental storytelling (they are also driveable).
Add 5 second delay to a french motorized spawn (to prevent double-spawn deleting the truck).

Uppdatering: 2 okt @ 19:00

Replace all French infantry squads with "Chasseurs Portés", motorized infantry with 2 LMGs per squad and a sapper.

Uppdatering: 2 okt @ 12:21

Add defender & invader unit insignia.

Uppdatering: 29 sep @ 0:58

Updated German artillery & tank crews to new 1940 loadouts added in Anzio update.

Uppdatering: 17 sep @ 15:38

Added sandbags to the cottage + windmill area of the final western cap point.