边缘世界 RimWorld

边缘世界 RimWorld

Slothborne - Nocturne
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更新于:11 月 2 日 下午 2:38
作者:FlyingSloth

If the setting that stops vampires from dropping equipment when falling into daycoma is on (default), they also won't drop their equipment when placed into bed or dropped by the pawn carrying them

更新于:11 月 2 日 下午 12:42
作者:FlyingSloth

Added:
- Added Sanguine Brand Vicissitude ability (replaced Organ Rupture). The ability causes permanent scars on internal organs, in return it significantly increases the hemogen gained when drinking from the target for a time (2-20 day based on BP). See wiki for details
- Added new event: Sanguine Meeting Host. Similar to Sanguphage Meeting Host event, except the offer to Embrace is a guaranteed reward

Changed:
- Removed Organ Rupture ability
- Fixed vampires getting negative mood from being in the dark (again, thanks Aarmik for pointing that one out!)
- Improved compatibility with Dub's Bad Hygiene. Vampires have no Bladder and Thirst need, their Hygiene need falls at 0.25x rate (again thanks to Aarmik for bringing this up)
- Flesh-knit cast time increased from 1 second to 1.5, can now be cast on self, tend quality range lowered to 0.35-0.65 from 0.5-0.8
- Slightly increased melee dodge chance from Cat's Grace

更新于:10 月 31 日 下午 12:31
作者:FlyingSloth

Added:
- NightVisionEfficiency 80% if CE enabled
- SEX_Solitary forced trait if Intimacy - A Lovin' Expansion enabled

Thank you to Aarmik for the additions!

更新于:10 月 31 日 上午 9:23
作者:FlyingSloth

Added:
- Option to stop vampires from dropping their weapons and inventory when downed by daycoma outside of a bed (on by default, can be turned off in mod settings)

Changed:
- Vampire only and mixed vampire/human caravans now correctly calculate their estimated arrival time
- Increased Bestial Vigor base duration to 60 seconds from 30
- Feral Weapons damage now scales with Blood Potency (15% per BP)
- Language fixes

更新于:10 月 30 日 上午 8:12
作者:FlyingSloth

Changed:
- Now (more) compatible with Big and Small Vampires
-- Feed ability respects the "No Blood" gene
-- Draculs will have their Dracul Maturity hediff removed on embrace, effectively stopping them from maturing as a Dracul. Otherwise when maturing, they would have their Nocturne vampirism related genes removed, leading to errors
- Incidentally this also fixes a bug with deathresting pawns never being woken up when using the mod

更新于:10 月 30 日 上午 4:43
作者:FlyingSloth

Updated mod version number

更新于:10 月 30 日 上午 3:52
作者:FlyingSloth

Changed:
- Language fixes

更新于:10 月 30 日 上午 2:22
作者:FlyingSloth

Changed:
- Background modifications making the creation of expansion mods easier. Shouldn't affect players in any way

更新于:10 月 28 日 上午 7:29
作者:FlyingSloth

Added Chimeric Apotheosis compatibility to animals from DLCs:
- Dragons Descent
- Vanilla Animals Expanded
- Vanilla Animals Expanded: Royal Animals
- Vanilla Animals Expanded: Endangered
- Vanilla Animals Expanded: Waste Animals
- Sanguinary Animals
- Dark Ages: Beasts and Monsters
- Mythic Ages: Megafauna Bestiary
- Alpha Animals (Due to the amount of animals, and the fact that I never used this mod and have no idea which animal is what, this was categorized with AI. This means there are most likely things that don't fit into their assigned category. If you have any suggestions regarding moving some animal to a different category let me know)

更新于:10 月 27 日 下午 6:11
作者:FlyingSloth

Changed:
- Star Magnetism no longer shows up in the discipline set ability selection window
- Downed hostiles no longer grant reduced hemogen gain and no longer incur reduced bloodloss
- Majesty now affects all hostile pawns except mechanoids (so it affects hostile animals and anomaly entities), it no longer affects allied pawns
- Mass Manipulation base duration increased to 15 seconds from 5 seconds, cast time decreased to 1.5 seconds from 2 seconds
- Pocket maps now have the same dawn and dusk time as their parent map (except labyrinth, but if a vampire gets there you have bigger problems anyway)