Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 2: Antediluvian Saga (Campaign - HARD)
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更新于:9 月 18 日 下午 2:46

- Updated mod version so it is now playable on MCC.
- Removed some fuel rod grunts from the 2nd mission "Desert"
- Cleaned up the geometry in the mission "Jungle" -- thank you memester420 from the Reclaimers Discord server for noticing that it wasn't smoothed.

更新于:9 月 14 日 上午 7:59

- Reduced enemy quantity in the "Desert" mission in the valley portion (the part with the 2 banshees, hunters etc. etc.). I suggest looking around that area for a crashed pelican with a few marines, the several warthogs (including the gauss hog in the starting area), and utilizing the active camo, sniper, and overshield to whittle your way through the enemy defenses. You cannot simply just "push" through these combat encounters, you will be torn to shreds; instead you need to fight methodically, securing ground, and then defeat Covenant reinforcements that try to take the ground back...then push again, utilizing flanking positions and the bounty of rocket launchers to take out the vehicles (there are several individual rocket launchers in the valley section, and several more rocket ammo containers...)
- Added nav points to assist with navigation in Carto. After you clear the valley, you will be able to navigate up the tree trunk.
- Fixed a bug in the "Jungle" mission during the segment where you have to activate and defend the generators. Now you need to clear out each individual section (the "Relic" and "Delta Halo LZ temple") before that control panel becomes available.

更新于:9 月 7 日 下午 6:59

- Reduced enemy AI count overall in Carto and Jungle, by close to a half.
- Removed certain enemy squads that would spawn in behind the player in Jungle.

更新于:9 月 1 日 下午 6:18