Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Conquest: Iron Front
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更新于:10 月 2 日 上午 9:21

Nothing again im trying to fix the in game picture

更新于:10 月 1 日 上午 8:14

nothing to see here

更新于:9 月 30 日 上午 7:15

Beta 1.4.2

Updated to the newest version

更新于:9 月 30 日 上午 3:44

Beta 1.4.1

just a small bug fix update

更新于:9 月 29 日 下午 2:26

Beta 1.4 – Major Update

After two full weekends of coding, testing, and fine-tuning, I’m finally ready to release this big update.
This version finalizes the Soviet faction AI and brings many improvements to balance, pacing, and AI behavior.


BIG Changes

Completely reworked priorities for units and AI decision-making
Days per stage and research stages rebalanced for smoother, more realistic progression
Added more Unlimited options for the AI to add late-game variety


Economy Overhaul

RP, MP, CP, and AP all adjusted
Less AP early game → players must think more carefully about what to spawn
AI CP progression reworked → AI now gains more CP the longer a match lasts (max at 18 min)
AI MP adjusted for better pacing and challenge


Wave Timing System

Lua code updated so AI has different cooldowns for attacking vs defending
Adjusted HP and accuracy for more balanced fights


SMALL Changes

Minor adjustments to the German research tree (call-in stages + defense levels)
Slight price tweaks for engineers and miners

💬 Feedback and suggestions are welcome so I can refine this further in upcoming updates!

更新于:9 月 21 日 下午 11:33

Beta 1.3.7

Small quality of life update to
Low economy campain

Changes to the

Enemy CP

MP
RP
AP

更新于:9 月 21 日 下午 5:20

Beta 1.3.5

Very small update on soviet priority changes


Im currently running a lot of gametests and next update should be around October 1st
Wich is supposed to be a major update to the soviet faction

finnishing the priority's
polishing the research stages of the soviet faction
Change MP, CP & RP slightly
Time before attacks and inbetween

更新于:9 月 7 日 下午 4:17

Beta 1.3.4

Changed the Spawn times slightly
Changed Soviet priorities for more infantry (after testing they were spamming tanks on day 7 already)
Changed Parts of the German research tree for a better progression with the RP

Started working on AI defensive guns (germany will get 2.8cm for the defender AI soon & other nations will follow soon after)

Custom Map is work in progress as well.

更新于:9 月 1 日 下午 11:27

Beta 1.3.3

Changed german AI CP
for less of a spam

Changed the wave attack interval

Changed the Tickets to 1200

更新于:8 月 31 日 下午 9:05

Beta 1.3.2

Added priority to soviet infantry
Should reduce the tank spam